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Duck: Assistance Needed Against Undead
HelpDucksUndead

Type

Random Event

With the coming Orlanthi, the ducks find themselves hard-pressed to stem the tide of undead.

Event Dialogue[]

Scouts from your clan bring a witness who bears a terrible warning.  <X>, a duck from the Upland Marsh area, says that the undead of the marsh are on the move.  They are controlled by a centuries-old magician called Delecti.  The ducks have always struggled to suppress the undead, but now they must also fight off raids launched by Orlanthi settlers.  Taking advantage of their distraction, Delecti's weird priestesses have begun to enlarge the marsh.  If it continues to grow, all of Dragon Pass might be overrun by ghouls, zombies, and vampires.
  1. Hire mercenaries to help the ducks.
  2. Sacrifice to Humakt, foe of the undead.
  3. Send warriors to help the ducks.
  4. Tell other clans to stop raiding the ducks.
  5. Thank the duck for his report.

King of Dragon Pass

Consequences[]

  • Any personal substantial aid given to the ducks helps combat the undead, although each has its own costs.  Hiring mercenaries requires goods, sacrificing to Humakt costs cattle/goods, and sending your warriors leaves your own clan more vulnerable to raids.  However, relations with the ducks increases as well, and the threat of undead should decrease.
  • Convincing the other clans to stop raiding the ducks is a good choice if you are fairly eloquent.  The undead threat will then be contained without any cost to you.
  • Thanking the duck and going about your business earns the ducks' disgust, and does little to stop the spread of the undead.

Note: []

You may experience this event from general exploration, or if you sent explorers after the Three Swamp Witches, or the Zombie Siege encounters.

This event may also trigger if the ducks are suffering raids from your clan or others.

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